Set the currencies for your game, their unitary prices and how to avoid their future devaluation…

If you’re struggling with any of these topics, I’m coming to your rescue!

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Garden Royale (Part 1): Game Design

This was the first time that my team was participating on the LD, and our project GARDEN ROYALE got really positive reviews (thank all of you for that!), so I decided to write a couple of articles to highlight some of the learnings we got. You can play it here: We are aware that the game is lacking on several elements (bulky shooting mechanics, lack of sound…), but some of

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