Supercell’s take on autochess adds several innovations over their classic formula.
But is it top-grossing material? Let’s find out…

Supercell’s take on autochess adds several innovations over their classic formula.
But is it top-grossing material? Let’s find out…
It was destined to be the MOBA that everyone would play, but it failed to generate significant revenue or engage.
We examine why.
Based only on the original trailer, I’m going to try to anticipate Clash Mini’s gameplay…
Will I be right on my predictions?
A fun and well crafted music game where Supercell acts as publisher?
DoF teams up with me to see if it can make it to the big leagues.
I team up with the top blog in mobile industry to analyze the latest game by Supercell…
Can it be a $1B hit or not!?
On September 16th 2021, I will be hosting the PocketGamer.biz MasterClass on Game Design.
This article explores several of its contents.