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JB-DEV

JB-DEV

Game design, mobile games, free-to-play monetization and more!

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Tag: Monetization

Marvel Snap Deconstruction

28th Nov 2022 Javier Barnés

I’ve published a bunch of contents at DoF about Marvel Snap!

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Deconstructing Battle Passes

6th Jun 2022 Javier Barnés

DoF just published a deep analysis on Battle Passes where I deconstruct its key components, share some tips on how to balance them, and provide my ideas on how they may evolve.

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Pokemon Unite: Analysis /w Deconstructor of Fun

22nd Nov 2021 Javier Barnés

It was destined to be the MOBA that everyone would play, but it ​failed to generate significant revenue or engage.

We examine why.

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AUG 2021 UPDATE: PRICING items in f2P games

3rd Aug 2021 Javier Barnés

An introduction to my recent talk about F2P game pricing (and followup article).

Links to both are inside the post!

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GAME CURRENCIES: TYPES AND USAGE

13th Jan 2021 Javier Barnés

Currencies are the pillar of every F2P in-game economy…

But what types of currencies are out there, and which ones does your game need? Let’s find out!

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How should we run offers?

9th Nov 2020 Javier Barnés

Should you run discounts on your IAPs? How?

We answer that and share some tips on how to detect and avoid avoid negative effects from offers.

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