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JB-DEV

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Tag: supercell

Clash Mini Analysis /w Deconstructor of Fun

18th Jan 2022 Javier Barnés

Supercell’s take on autochess adds several innovations over their classic formula.
But is it top-grossing material? Let’s find out…

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Predictions on Clash Mini (Autochess) BEFORE SOFT LAUNCH

5th Nov 2021 Javier Barnés

Based only on the original trailer, I’m going to try to anticipate Clash Mini’s gameplay…

Will I be right on my predictions?

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BEATSTAR: ANALYSIS /W DECONSTRUCTOR OF FUN

13th Sep 2021 Javier Barnés

A fun and well crafted music game where Supercell acts as publisher?

DoF teams up with me to see if it can make it to the big leagues.

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Everdale: Analysis /w Deconstructor Of Fun

30th Aug 2021 Javier Barnés

I team up with the top blog in mobile industry to analyze the latest game by Supercell…
Can it be a $1B hit or not!?

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Thoughts on the New Clash games

19th Apr 2021 Javier Barnés

Predictions & thoughts on each of the new Clash games announced by Supercell.
Will they become hits?

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Set Rotations (Pt.2) Clash Royale Idea

5th Aug 2020 Javier Barnés

A static endgame and an inability to surprise players with new gameplay are factors seriously harming the performance of Clash Royale.

Here we attempt to solve these issues by adapting the Set Rotation system from MTG.

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